WeaponsintermediateUpdated: 10/15/2026

Ratatan Weapons List: Every Rarity & Mythic Pick in Version 1.0

Browse the full Ratatan weapons list with every rarity tier, confirmed mythic weapons, and the Version 1.0 additions you need to know before planning your build.

The full Ratatan weapons list spans five rarity tiers and several Mythic picks that define the Version 1.0 meta, so knowing which weapons exist, what each tier actually changes, and how Mythic weapons are obtained is essential before you commit to a build. This guide catalogs every confirmed weapon, breaks down the rarity system, and maps the path from your first Common drop to a fully Limit Broken Mythic.

How Weapon Rarities Work in Ratatan

Ratatan weapon rarities explained starts with the five-tier color system that governs drop rates, base stats, and ceiling potential. Each weapon rolled during a run or purchased from a vendor falls into one of the five tiers, and the tier determines not only the starting stat block but also the upgrade ceiling and the Limit Break materials required to push the weapon past its natural cap.

RarityColorBase Stat RangeLevel CapLimit Break StageDrop Pool
CommonWhite8–14 ATK603Trash mobs, Episode 1 chests
UncommonGreen14–22 ATK703Trash mobs, mid-boss rewards
RareBlue22–34 ATK803Boss drops, Episode 2 chests
EpicPurple34–46 ATK903Boss drops, Episode 3 chests
MythicGold46–60 ATK100 (with 4th LB)4Mid-boss + boss drops, Episode 3+ reward pools

Base Stats and Per-Level Scaling

Every weapon in the Ratatan weapons list scales with its wielder's level, but the per-level ATK growth is tied to the weapon's rarity rather than its named entry. Common weapons gain roughly 0.4 ATK per level, Uncommon 0.5, Rare 0.7, Epic 0.9, and Mythic 1.1, which means a level-90 Mythic sits well above a fully upgraded Epic of the same family even before Limit Break bonuses are factored in. The new fourth Limit Break stage added in Version 1.0 lifts the Mythic ceiling from 90 to 100, and that final ten levels are the largest single power spike available in the game.

What Rarity Actually Changes

Rarity controls three layers: base stat range, upgrade ceiling, and the passive slot unlocked at Rare and above. Common and Uncommon weapons roll with a single stat line and no passive, while Rare unlocks a single passive slot, Epic adds a second passive, and Mythic adds a third passive plus a unique Mythic Affix that cannot roll on any lower tier. If you want to understand the rarity system at a glance, think of it as a stair-step where each tier buys you one additional passive slot, and the Mythic tier buys you both the third passive and the Affix.

Full Ratatan Weapons List by Family

The Ratatan weapons list is organized into five families, each tied to a core weapon archetype. Every family contains one entry per rarity, so you will encounter the same weapon name five times in the catalog, once at each tier, with the higher tiers simply carrying better stats and passives.

FamilyArchetypeBest Use CaseNotable Mythic
Iron EdgeBalanced meleeGeneral-purpose carriesIron Edge of the Vanguard
Tide CrasherHeavy meleeBoss-killing frontlinersTide Crasher Sovereign
Whisper BowRanged physicalKiting and mid-rangeWhisper Bow of the Hollow Star
Ember WandElemental casterBurn and DoT buildsEmber Wand of the Endless Pyre
Tide PiercerElemental casterFrost and chill buildsTide Piercer of the Glacial Wake

Iron Edge Family

The Iron Edge family is the first weapon most players will see, since the Common drop unlocks during the Episode 1 tutorial encounter. The Common Iron Edge is intentionally weak so that the upgrade loop teaches you how the rarity system works, and the Mythic Iron Edge of the Vanguard is the single most-used weapon on the launch leaderboards, according to community data, because its Affix grants a flat 12% damage bonus against any enemy with a break gauge. If you are looking for a safe first weapon to invest in, this is the family.

Tide Crasher Family

Tide Crasher weapons trade attack speed for raw hit weight, which makes them the preferred pick for players who want to break boss gauges as quickly as possible. The Mythic Tide Crasher Sovereign carries an Affix that converts 30% of overkill damage into a shield charge, so a well-timed heavy combo on a staggered boss can refill your survivability meter in a single rotation. Pairing a Tide Crasher with the right Ratakaruta effects is the core of most endgame melee builds, and if you want a deeper look at how those cards interact with weapon passives, the Ratatan build guide covers the relevant duos in detail.

Whisper Bow Family

The Whisper Bow family covers every ranged physical weapon, including short bows, long bows, and the hybrid crossbows that unlock at Rare. Whisper Bow weapons scale with DEX, and the Mythic Whisper Bow of the Hollow Star adds an Affix that marks enemies on critical hit, causing marked targets to take 20% increased damage from all sources for four seconds. Because the mark works on boss phases, this weapon is the backbone of nearly every speedrun build that the launch community has posted.

Ember Wand and Tide Piercer Families

The two caster families round out the weapons list. Ember Wand weapons apply Burn stacks, and the Mythic Ember Wand of the Endless Pyre extends Burn duration by 40% while also granting a stacking damage bonus for each active Burn on the target. Tide Piercer weapons apply Chill, and the Mythic Tide Piercer of the Glacial Wake triggers a freeze pulse whenever you apply three Chill stacks in under two seconds. If you want a deeper breakdown of how these elemental weapons interact with the Elemental Force system, the Ratatan elemental force guide maps out the matchups.

Ratatan Mythic Weapons and How to Get Them

Ratatan mythic weapons sit at the top of the weapons list, and earning one is a multi-step process that ties together boss kills, Episode progression, and Limit Break material farming. The Version 1.0 patch added a fourth Limit Break stage exclusively for Mythic weapons, so the upgrade path looks different from what Early Access players remember.

Step 1: Reach Episode 3

Mythic weapons only drop from Episode 3 reward pools and from mid-boss / boss drops in Episode 3 or later. If you are still running Episode 1 or Episode 2 content, the highest rarity you can roll is Epic. According to the official Steam page for the Upgrade Material Set DLC on Steam, Mythic limit break materials come from boss and mid-boss drops plus the Episode 3 reward pools, so progressing the main story is the first gate.

Step 2: Farm Boss and Mid-Boss Drops

Once you unlock Episode 3, the five Mythic weapons become eligible drops. The drop rate is low, so the practical approach is to farm a specific boss whose loot table favors the weapon you want. Community testing suggests that running the same boss on repeat, rather than rotating bosses, yields a Mythic drop in roughly 12–18 attempts, though that number varies with party size and active boosts. If you want a shortcut, the Weapon & Accessory Set on Steam bundles a few of the Mythic-adjacent weapons and accessories, though it is not a substitute for the real Mythic drops.

Step 3: Limit Break to Stage 4

Version 1.0 introduced a fourth Limit Break stage that lifts the weapon level cap from 90 to 100, and this stage is Mythic-only. The materials required for the fourth stage drop from the same boss pool that gives you Mythic weapons, plus a small handful of new items introduced with the update. The Upgrade Material Set DLC exists mainly to shortcut this grind, since Mythic limit break materials otherwise come from boss and mid-boss drops. The full Standard and Deluxe package details are listed on the Ratatan Upgrade Material Set on Steam, including which materials are part of the base game and which are DLC-exclusive.

Step 4: Roll the Mythic Affix

Every Mythic weapon has a fixed Affix, so you do not need to re-roll for it. What you do need to re-roll is the two sub-passive slots, which use the same passive pool as Epic weapons but with a Mythic-only weighting that favors top-tier effects. Community reports suggest re-rolling passives costs roughly 8,000 gold per attempt at endgame, so budget accordingly before you start chasing the perfect roll.

Ratatan Best Weapons Guide: Tier Picks by Playstyle

The Ratatan best weapons guide portion of this list breaks down which Mythic to pursue based on your preferred playstyle, because the "best" weapon depends entirely on whether you are running solo, duo, or a full four-ratatan squad.

PlaystyleRecommended MythicReasonFarm Boss
Solo frontlineTide Crasher SovereignOverkill-to-shield synergy covers solo survivabilityCrag Titan
Solo backlineWhisper Bow of the Hollow StarMark scales with all party damage, even soloHollow Sentinel
Duo frontline + supportIron Edge of the Vanguard12% break bonus stacks across both playersIron Sentinel
Duo elementalEmber Wand of the Endless PyreBurn duration enables long combo chainsPyre Acolyte
Full squad casterTide Piercer of the Glacial WakeFreeze pulse triggers on shared Chill stacksGlacial Warden

Solo Builds

If you are running solo, survivability becomes the single most important stat, and the Tide Crasher Sovereign is the safest Mythic pick because the overkill-to-shield conversion lets you recover from mis-timed dodges. The Whisper Bow of the Hollow Star is the alternative if you prefer to keep your distance, since the mark debuff still works on solo bosses and the 20% damage increase effectively cuts your clear time by a similar margin.

Duo and Squad Builds

In duo and full squad play, the math shifts toward damage amplification rather than self-sustain. The Iron Edge of the Vanguard shines here because the 12% break-gauge bonus stacks with your partner's damage, so both players benefit from every gauge break you trigger. The Tide Piercer of the Glacial Wake is the strongest squad caster pick because the freeze pulse triggers off any party member's Chill application, and a coordinated squad can chain freezes on a boss for several seconds at a time. If you want a full ranking of which Mythic weapons outperform others in actual squad compositions, the Ratatan tier list ranks each Mythic against the full roster.

Weapon Leveling, Limit Break, and Material Costs

Every weapon in the Ratatan weapons list follows the same upgrade loop: level up through combat, then spend Limit Break materials to raise the cap. The loop is identical for Common through Epic, and Mythic simply adds a fourth stage on top.

StageLevel Cap IncreaseMaterial CostMaterial Source
LB 1+10 (60→70 or 70→80 etc.)5 Common CoresTrash mob drops
LB 2+103 Rare CoresMid-boss drops
LB 3+10 (90 cap)1 Epic Core + 8 Rare CoresBoss drops
LB 4 (Mythic only)+10 (100 cap)1 Mythic Core + 3 Epic CoresBoss drops, Episode 3+ pools

When to Stop Leveling a Sub-Mythic Weapon

A common mistake is to over-invest in a Rare or Epic weapon before you have access to a Mythic. Because Mythic weapons scale 25% faster per level, an Epic at level 90 only outperforms a level-70 Mythic by a small margin, and the Mythic catches up the moment you start feeding it Limit Break materials. The practical rule of thumb is to keep one Rare or Epic as a placeholder while you farm for the Mythic version, then transfer your upgrade materials to the Mythic.

Gold Costs and the Upgrade Loop

Each level-up costs a small amount of gold that scales with the target level, and the gold cost roughly doubles every ten levels. A full Mythic at level 100 with all four Limit Break stages active will set you back around 180,000 gold, plus the materials above. The Upgrade Material Set DLC is the only official shortcut, and it includes both weapon and accessory materials, so it pairs well with the Weapon & Accessory Set if you want to skip the early grind.

Decorune and Accessory Synergy With Your Weapon

Weapons do not exist in a vacuum, and the accessories — called Decorunes — slot into the same loadout and compete for limited slots. The Ratatan Decorune guide covers the full accessory list and how Decorune effects stack with weapon passives, but the short version is that each weapon family has one or two "signature" Decorunes that meaningfully boost its performance.

Weapon FamilySignature DecoruneStacking Effect
Iron EdgeVanguard Plate+5% break damage per stack, max 3
Tide CrasherTidal Shell+8% shield charge on heavy hit
Whisper BowHollow Lens+10% critical damage on marked targets
Ember WandPyre Emblem+15% Burn damage per active stack
Tide PiercerGlacial Shard+1 Chill stack per Chill tick

Loadout Slot Constraints

Each loadout has a fixed number of weapon and accessory slots, and the two compete for the same total budget. Because of this, the Weapon & Accessory Set DLC is best understood as a loadout expansion that shortens the early climb, while the endgame ceiling is still determined by the Mythic weapons you actually farm. If you want a deeper breakdown of the full item economy, the Decorune guide maps every slot and stacking rule.

Frequently Asked Questions

What is the highest rarity in the Ratatan weapons list?

Mythic is the highest rarity in the Ratatan weapons list, and it is the only tier that can reach level 100 after the Version 1.0 fourth Limit Break stage. Each Mythic weapon has a unique Affix that cannot roll on lower tiers, plus a third passive slot.

How do I get Mythic weapons in Ratatan?

Mythic weapons drop from mid-boss and boss kills in Episode 3 or later, and they also appear in the Episode 3 reward pools. Expect roughly 12–18 attempts on a specific boss per drop, based on community testing, and remember that the fourth Limit Break stage requires additional Mythic materials from the same boss pool.

Are Mythic weapons worth the grind?

Yes for any player who plans to push Episode 3 or tackle the post-game boss gauntlet. The Mythic Affix and the extra passive slot add roughly 30–40% more damage than a fully upgraded Epic of the same family, and the level 100 cap from the fourth Limit Break stage is the largest single power spike in Version 1.0.

Do weapon rarities affect passive slots?

Yes, and this is one of the most important Ratatan weapon rarities explained details. Common and Uncommon have no passive slots, Rare unlocks one, Epic unlocks two, and Mythic unlocks three plus a unique Affix. The passive slot unlock is the main reason Rare weapons feel dramatically stronger than Uncommon, even when the base stat range looks similar.

Can I upgrade a Common weapon into a Mythic?

No, the rarity is fixed at drop time. A Common Iron Edge will always be a Common Iron Edge, even at level 60 with all three Limit Break stages. If you want the Mythic version, you need to farm the Mythic Iron Edge of the Vanguard as a separate drop.